Greetings.
Here's my Lample!
It has been a very long time since I have rendered... not sure why it looks so blurry.
Long road to get to this. I needed to re-create my definition from scratch from last week as I had just so much junk in my definition. I had a hard time with dispatch even though we went through it during my 1:1 time. As soon as I started to mess with it, it stopped working and it took a while to figure it out again. I did figure out a work around, however Bryan's way was way cleaner. I also lost all my geometry on this one so, I had to rebuild... Le sigh. It did go faster the third time around, but set me back nonetheless.
Countless hours in front of my computer, and watching Youtube videos, I wish I had something more impressive to show. My biggest challenge was getting the bake to work, as I would get three different poly surfaces. I tried multiple things, and also reached out to a classmate who suggested deconstruct brep, and then Cull Item, then merge. I had troubles sorting out the surfaces in list management. I could have made this Lample from steel, cut out my curves with a plasma cutter, welded, and finished in the time it took me to create this.
I would like to talk about a few things before I attempt my final, as the curves just aren't where I want them to be, yet.
Materials: I think I will make this out of plexy - I would rather do it out of aluminum but I am not sure I can afford the materials to do so.
Design Inspiration: I did some research on popular furniture trends and I hated everything I saw as everything is so micro-functional. I like objects that are multi-functional and perhaps because I have lived in an apartment for 10 years I like to keep objects in my life to a minimum, and maximize space. This piece is for my small studio space to provide light, and a table for my tea. Currently I am exploring Bridget Riley's work and I am really interested in organic lines, and optical art.
Cheers,
Jess